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Monday, August 24, 2009

Relics

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How's this for a first relic? Thanks to Mog, we've got a totally redone version of the gunblade in case piece. Computer graphics seems to work really well for weapons, and IMO Mog's gunblade is the best of them all. He has a nice collection of art on his site: http://www.mogcaiz.deviantart.com check out his Sora especially, it's great.

So, as far as the game goes, can you expect to ruin people's shit with the gunblade? Absolutely. Generally if anything is a relic, it's going to be overpowered because the the extra strength offsets the fact that you're essentially gambling with your points to use them. The gunblade gives you a pretty weak damage increase, but in turn, dooms characters instead of discarding them when they are defeated, this does 2 things for you:

Firstly, it technically eliminates recovery. The definition of recovery is "prevent a character from being discarded" and when you switch out the discard for doomed, the abilities cannot function. That means no potions or cures. (Also note that the wording on the Gunblade is different from the wording on Zozo, which is "when a character would be discarded, they are doomed instead" which means that characters in Zozo can still be recovered. This makes the Gunblade significantly more powerful.)

Secondly, it kicks problem characters out of the battle, (so I guess that means no phoenix downs or raise either) This can be great for characters like Cecil or Zidane, that you want to STAY dead when they leave play.

It's definitely a strong ability, well worthy of the gunblade, but there's one more offset. Your character is considered to have no traits. No... you're not going to be able to turn your ranged character into artillery with this, or stick it on Cyan to make your opponent cry blood dealing with your counters. It definitely seems strong as is.

What do you think? Would you play relics? I do want hoarding to be a valid tactic, but not to be the only sensible option.

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